AI Insights · Timothy · July 2024
Top 5 Golf Games on Android in Chile for Q2 2024
Discover the performance trends of the top 5 golf games on Android in Chile during Q2 2024, highlighting key metrics such as downloads, revenue, and active users.
In Q2 2024, the top 5 golf games on Android in Chile exhibited varied performance trends. Here’s a detailed look at their downloads, revenue, and active users.
Golf Rival - Multiplayer Game by Zynga saw a significant increase in revenue, especially in June. Starting at $377 in early April, the game’s revenue peaked at approximately $1K in the week of June 10 before settling at around $458 by the end of the quarter. Downloads fluctuated, beginning at 1K in early April and eventually dropping to 223 by the end of June. Weekly active users started at 4.9K, peaked at 5.7K in the second week, and then experienced a gradual decline, finishing the quarter at 3.4K.
Golf Clash by Electronic Arts showed a steady increase in both revenue and downloads. Revenue began at $319 in early April and consistently grew to $560 by the last week of June. Downloads were modest but increased steadily from 47 in early April to 81 by the end of June. Active users followed a similar trend, starting at 74, peaking at 105 in mid-June, and slightly decreasing to 104 by the end of the quarter.
Golf Battle by Miniclip.com had the highest number of downloads among the top 5, starting strong at 1.9K in early April and reaching a peak of 3.9K in mid-June. However, its revenue was more volatile, starting at $269 and fluctuating throughout the quarter, ending at $28. Active users remained relatively stable, beginning at 17.8K and peaking at 21.3K in mid-June before slightly decreasing to 19.3K by the end of June.
Idle Golf Club Manager Tycoon by IsCool Entertainment had minimal activity in terms of revenue, with occasional small spikes, peaking at $25 in mid-May. There were no significant downloads or active user data reported.
Fairway Solitaire - Card Game by Big Fish Games showed low but consistent revenue, starting at $6 in early April and ending at $8 in the last week of June. Downloads were minimal, fluctuating between 3 and 11 throughout the quarter. Active users remained stable, starting at 66 and ending at 57 by the end of June.
For more detailed insights and trends, visit Sensor Tower.